Fish People: Fish-men appears as enemies in the first game, with at least one fish-man general as a boss.Dem Bones: Skeletons appear in both games as low-level enemies, though the first have a stronger skeleton general as a boss. ![]() There's also two similar knights (using the same sprites) as a Dual Boss. The Shadow Knight who appears as the boss of the second game's colosseum stage returns as mook enemies later on.In the second game's first stage, your very first Rat Man encounter is the armoured Rat Man boss in the first stage, before regular Rat Man enemies started appearing after the boss is killed.Call-Back: In the second game, one section have you fighting in a hallway containing portraits of all enemies from the previous game. ![]() Boss Rush: Both games have you fighting multiple previous bosses, all at once, in a lengthy area before confronting Nausizz the Final Boss in his quarters.Oversized, fire-breathing caterpillars that takes up half of the entire screen are regular Giant Mook enemies in the first game.You fight gigantic red wasps as Airborne Mooks on a regular basis in the first game (replaced by moths in the sequel).In the second game Nausizz takes it even further by turning into a Big Red Devil that breathes a gigantic fireball that can kill you if hit from point-blank. Breath Weapon: Most of the bosses and certain enemies in both games breathe streams of flames - the giant caterpillar, the harlequin, frog men, the Death Knight in the colosseum (and in his later Dual Boss forms), and Nausizz himself in his One-Winged Angel form as a giant insectoid monster. ![]() Fittingly he's also the difficult Final Boss of both games.
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